UNH: Enter the Dungeon (Foil) Family 3 Swarm Shambler
Description
3 Swarm Shambler
instead roll two of those dice and ignore one of those results
Whenever you cast a black spell
{P}{P}{P} — Draw cards equal to the greatest power among creatures you control
UNH: Enter the Dungeon (Foil) Family 3 Swarm ShamblerPlayers play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.
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